May I suggest to make the most important areas PK-safe as it once was? I am thinking about Forest, Merc, and the Areas 1- 7. Further, I am again asking for a training place where everyone is scaled to lv 10 (or whatever lv).
Kindest Regards
Aerith
To be honest, I'm struggling to see the role of the PK ability in the game at all, except in the Arena and perhaps, like you said, a training area. It does encourage griefers. On the other hand, I'm wondering how boring the game would be if you can't PK a buddy once in a while just for laughs. I remember the Forest being a fun place where players could PK each other for laughs and there wasn't a huge problem with PK-ing n00bs. As it is, there's a single-player element to this MMORPG and the more PK-ing is restricted, the less it seems like an MMORPG. Taken to the extreme, repealing PK almost everywhere would make this just a single player game in which you can see what other players are doing and chat with them. If anything, I want to move further in the direction of multiplayer, which will involve server-side NPCs that everyone sees in the same place at the same time. And perhaps once that's in place, I could remove the auto-combat feature and then look at removing PK in most areas as a way to protect against friendly fire when ganging up on NPCs.
I'm just thinking as I type at the moment.