Atulos Online > Suggestions & Ideas

Give noobies a chance!

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HowardUK:
Hi there:)

I am fairly new but I really enjoy the game. However I have noticed a number of first time players levels 1-10+ complaining about being pked by levels 100+ higher not long after they log in for the first time. For sure there are high level players who will try to help them in chat and attempt to deal with the bullies.

I suggest that for the first 15 or 20 levels, all new players should be immune from being pked! At least that way they can then get to know something about the game first.

What point is there getting new players from Steam etc, and then losing them early on because of someone mindlessly pking them before they even know what the game is about!

Best wishes,

Howie:)

Steve:

--- Quote from: HowardUK on May 06, 2016, 07:18:43 pm ---Hi there:)

I am fairly new but I really enjoy the game. However I have noticed a number of first time players levels 1-10+ complaining about being pked by levels 100+ higher not long after they log in for the first time. For sure there are high level players who will try to help them in chat and attempt to deal with the bullies.

I suggest that for the first 15 or 20 levels, all new players should be immune from being pked! At least that way they can then get to know something about the game first.

What point is there getting new players from Steam etc, and then losing them early on because of someone mindlessly pking them before they even know what the game is about!

Best wishes,

Howie:)

--- End quote ---
I agree. There is a PK threshold at the moment, but it is quite low and I will look at raising it to about level 15.

Camm:
Also a player can't get PKed at the moment until they have the 1st amulet.

Aerith:
May I suggest to make the most important areas PK-safe as it once was? I am thinking about Forest, Merc, and the Areas 1- 7. Further, I am again asking for a training place where everyone is scaled to lv 10 (or whatever lv).

Kindest Regards

Aerith

Steve:

--- Quote from: Aerith on May 07, 2016, 07:33:33 am ---May I suggest to make the most important areas PK-safe as it once was? I am thinking about Forest, Merc, and the Areas 1- 7. Further, I am again asking for a training place where everyone is scaled to lv 10 (or whatever lv).

Kindest Regards

Aerith

--- End quote ---
To be honest, I'm struggling to see the role of the PK ability in the game at all, except in the Arena and perhaps, like you said, a training area. It does encourage griefers. On the other hand, I'm wondering how boring the game would be if you can't PK a buddy once in a while just for laughs. I remember the Forest being a fun place where players could PK each other for laughs and there wasn't a huge problem with PK-ing n00bs. As it is, there's a single-player element to this MMORPG and the more PK-ing is restricted, the less it seems like an MMORPG. Taken to the extreme, repealing PK almost everywhere would make this just a single player game in which you can see what other players are doing and chat with them. If anything, I want to move further in the direction of multiplayer, which will involve server-side NPCs that everyone sees in the same place at the same time. And perhaps once that's in place, I could remove the auto-combat feature and then look at removing PK in most areas as a way to protect against friendly fire when ganging up on NPCs.

I'm just thinking as I type at the moment.

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